Murder at the Mansion
£8.99
Solve the puzzle. Save the world. Simple, right? Step into the shoes of Arlo Banks, and return to a world of secrets and spies and dastardly puzzles. Arlo must use all his skill and cunning to solve murders, catch killers and – just maybe – stop the end of the world. You choose what path you take, what puzzles you solve, and what answers you choose in this interactive high-stakes mystery.
In stock
Perfect for 8-12 year old fans of Murdle Junior, Puzzles for Spies and Cluedle, you choose what path you take, what puzzles you solve, and what answers you take to help you solve a murder in this high-stakes mystery.
'Could keep readers guessing all holiday [ . . .] Rip-roaring, brain-teasing stuff' Daily Mail
Solve the puzzle, find the traitor. Simple, right?
Step into the shoes of Arlo Banks, and enter a world of fiendish thefts and cat-and-mouse spy games.
A precious statue has been stolen from the Prime Minister’s country house, and if Arlo can’t track it down it could spell disaster.
High-stakes burglary turns into a high stakes art heist, until Arlo finds himself on the high-speed racing track at the Monaco Grand-Prix . . . Where a traitor spy is at the centre of a deadly plot.
If you enjoyed this book, check out the others in the Interactive Murder-Mystery series:
Death on the Tracks
A Killing at the Box Office
X-Mas Marks the Spot
| Weight | 0.296 kg |
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| Dimensions | 19.8 × 13 × 2.6 cm |
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| Cover | Paperback |
| Pages | 400 |
| Language | English |
| Edition | Short stories |
| Dewey | 823.92 (edition:23) |
| Readership | Children – juvenile / Code: J |





