Role-playing, war games & fantasy sports

  • Last best hope

    £6.99

    Welcome back to Dungeon Academy, where monsters and creatures train for the dark world that awaits just beyond the Dungeon walls.

  • The armchair general World War One

    £18.99

    Assume the role of real Generals, Leaders, Soldiers and Intelligence Officers in the Allied Powers during WWI, from Lord Kitchener to the Kaiser. Explore the key moments of the war with real contemporaneous intelligence, from 1914’s July Crisis, to the Somme via Gallipoli. From battlefields to war cabinets, each tactical and strategic decision you make leads to a different outcome. Will you follow the path of the past – or shape a new history?

  • League of thieves

    £7.99

    Prepare for death-defying rooftop chases, shadowy enemies and fiendish picture puzzles in this thrilling adventure gamebook where the hero of the story is YOU. As a member of the League of Thieves you’re used to plenty of danger and mystery, but your most perilous mission yet is about to begin. Can you succeed where all others have failed and break into the infamous Castle Flaggstone to rescue your friend, steal a priceless treasure and uncover an ancient secret? With a fun dice-based combat system, beautifully illustrated puzzles to solve and a story full of twists and turns, this interactive adventure will have you gripped from beginning to end.

  • Stranger Things

    £16.99

    Join Eddie Munson and the rest of the Hellfire Club with this official multi-purpose blank notebook from the hit Netflix series Stranger Things!

  • D&D Dungeon Academy 2

    £6.99

    Welcome to Dungeon Academy, where monsters and creatures train for the dark world that awaits just beyond the Dungeon walls.

  • Minecraft Sticker Adventure

    £5.99

    The only official sticker book created in collaboration with Mojang!

  • D&D Dungeon Academy No Humans Allowed

    £6.99

    Welcome to Dungeon Academy, where monsters and creatures train for the dark world that awaits just beyond the Dungeon walls.

  • Boy in a White Room

    £7.99

    A boy wakes to find himself locked in a white room. He has no memories, no idea who he is and no idea how he got here. As he pieces together his story he starts to wonder … how can he tell what’s real and what’s not? Who is he really?

  • The gaming mind

    £11.99

    Even as the popularity of videogames has skyrocketed, a dark cloud continues to hang over them. Many people who play games feel embarrassed to admit as much, and many who don’t worry about the long-term effects of a medium often portrayed as dangerous and corruptive. Drawing on years of experience working directly with people who play games, clinical psychologist Alexander Kriss steers the discourse away from extreme and factually inaccurate claims around the role of games in addiction, violence and mental illness, instead focusing on the importance of understanding the unique relationship that forms between a game and its player.

Nomad Books