Once upon a legend
£7.99The next bestselling adventure from Ben Miller - The Sword in the Stone meets The BFG.
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The next bestselling adventure from Ben Miller - The Sword in the Stone meets The BFG.

Daisy Thistledown’s epic adventure continues in the stunning sequel to the critically acclaimed Greenwild: The World Behind the Door.

In the lakes, the wolf queen sharpens her spear. In the mountains, an ancient girl opens an eye. In the forest, an orphan is summoned by the trees. Our story has begun. Ysolda has lived her life in the shadow of the wolf queen’s tyrannical rule but, safe in her forest haven, she has never truly felt its threat. Until one day when a mysterious earthquake shakes the land and her older sister Hari vanishes in its wake. Accompanied by her loyal sea hawk, Nara, Ysolda embarks on a desperate rescue mission. But when she is forced to strike a bargain with the wolf queen herself, she soon finds herself embroiled in a quest for a magic more powerful – and more dangerous – than she could ever have imagined.

Sage is an ordinary girl and a werewolf. When her friend ismurdered, she is determined to help warlock investigator Oren Rinallis,and find the killer. Unless she and Oren kill each otherfirst …

Meet Izzy the inventor in a laugh-out-loud chapter book series that brings together science, magic and a very lovable unicorn. Packed full of illustrations and easy-to-read text, this series is perfect for newly independent readers. Izzy is perfecting her tickle machine for her INVENTION COMPETITION when she discovers teeny tiny ogres are on the loose in her local park – and it’s all her fault (she brought them back from Fairytale Land BY MISTAKE). Now Fairytale Land is in chaos! There are wolves chasing wizards and goblins tormenting the poor fairies. Izzy must find the ogres with the help of her trusty friend, Henry the Unicorn, and bring them back to Fairytale Land. Can Izzy and Henry catch the ogres? And will she be back in time for her INVENTION COMPETITION?

Do you love monsters? How about princesses? And sharks? Find them ALL in the pages of this laugh-out-loud ‘pick your own’ picture book adventure!

Life in the Swamplands is tough for twelve-year-old orphan Adia. Her aunt and uncle believe she is an ogbanje, a demon-possessed child thought to bring misfortune. And when Adia manifests mysterious powers, accidentally destroying her village, she starts to think they might be right. Adia flees to the faraway Academy of Shamans, hoping someone at the school can figure out what is wrong with her and fix it. But she doesn’t expect to stumble across a bunch of squabbling deities with a secret. Joining forces with a snarky Goddess, a 500 year old warrior girl and a status-obsessed soldier boy, Adia goes on a mission through hidden realms to save her kingdom. But if she is to succeed, she must learn to wield her mysterious powers and figure out who she really is.

Millie loves solving mysteries! So when the magical Sea Sphinx sets her a difficult riddle, Millie can’t wait to get started. But when her puzzle solving leads her straight into a Mal Mer trap, she needs Storm and her friends to dive to the rescue!

A magical creature lost far from home leads the four O’Hero-Smith children on another adventure through the Which Ways and across the galaxies; their plan is to get ‘Grub’ back to the ice-encrusted planet where he belongs, and to prove to their parents that they can be trusted with magic along the way! But by setting off on this secret mission, they’re heading straight into danger. Not to mention they’ve accidentally left Annipeck on her own. Again. Can the kids get Grub home safely, escape venomous snow sharks, a witch’s curse and an army of murderous robots to find their way back through the Which Ways to protect her?

Meet Ista Flit. Daughter. Face-changer. Thief. Amongst the cobbled streets and misty alleyways of Shelwich, magic rises and falls with the Tide. When the Tide is out, the magic ebbs to a low murmur. When the Tide is in, the magic is high – and Tide-blessings are at their strongest. For most people, the Tide-blessing they are born with is nothing more than a simple party trick: eyes that change colour, or the ability to recite a poem backwards. Some, though, are blessed with more powerful gifts. Telepathy. Flight. Or, in the case of Ista Flit, being able to transform to look like someone else. Anyone else. Ista has come to Shelwich in search of her missing father, and she’ll do anything to find him – even work for Shelwich’s most notorious thief. Then she meets Nat and Ruby, both struggling with their own search: Nat for his little brother, Ravi, and Ruby for her sister Saf.

Alex is a normal, everyday kid, living in a normal, everyday city. Axel is a monster-slaying hero, living in a world of magic. Unfortunately, when the two boys mysteriously swap places, each of them ends up being mistaken for the other. With zero experience of heroism, Alex is thrust into an epic quest to defeat the evil Felonius Gloam, who has stolen the Book of Lifetales and is using it to unravel the very fabric of the world of Aërth. Meanwhile, Axel is faced with double maths, a gran who’s six months behind on the rent, and a crucial chess tournament he’s got to win – when he doesn’t even know how to play. Can the two boys complete their Impossible Quests and find a way back to their own lives, or will they both discover they don’t have a life to come back to?

When her dad is kidnapped by a woman with a giant hamstoceros, Bitsy and best friend Kosh are swept into a secret world of ancient meteorites and strange beasts called magicores, each conjured using a different emotion. Using a powerful bestiary called Magicalia, the friends must quickly become conjurors themselves, before following a trail of clues that will take them from London to India to Paris, in a race to rescue Bitsy’s dad from a mysterious villain.
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